Project Maverick could also be a VR-exclusive game that's meant to supplement core games like Battlefront II, which is still going strong with new content, and Jedi: Fallen Order, a mainline singleplayer-only game that should get new paid DLC expansions in 2020. Or it could be an entirely new entry in the Rogue Squadron franchise complete with its own story arcs, new ships, and chaotic battles. Project Maverick could leverage the existing ship-to-ship combat found in Star Wars Battlefront II, for instance, complete with enhancements in the DICE engine. This kind of game makes sense for EA and can recycle assets, features, and overall mechanics from previous titles. The locale is possibly Mustafar, the fiery lava planet where Darth Vader was essentially born. The newly leaked Project Maverick art strongly hints at an aerial starfighter game set in the classic trilogy, showing a brace of X-Wings hurdling towards a Star Destroyer. EA may release a new Star Wars game in 2020 after all, and it could be a Rogue Squadron remaster. DSOGaming writes: Thanaclara is currently working on an amazing fan remake of the classic Nintendo 64 Star Wars Rogue Squadron game in Unreal Engine 4.